Version 0.6.17
Ascend from Nine Mountains » Devlog
Changes
- Festival foods now last a year, not just for the current festival.
- The bf breakthrough recipes are now auto-learned not given as items.
- The golden path fights are now harder.
- The golden path now tells you more explicitely what is required.
- Dancing Weapon buffs now say they are Dancing Weapons instead of buffs.
- The world map visuals are improved.
- You can now overcrit. Going over 100% crit chance gives you a guaranteed crit and a chance at another.
- Styles no longer have a battlesense requirement to be unlocked.
- Mission hall missions that are ready to hand in are now marked.
- Added a multi-turn in option for mission hall missions.
- The required recipes in the early game are now auto-learned instead of being added to the inventory.
- Mo Haolong now asks the player before yoinking the core.
- Added setting to make crafting numbers the default instead of percentages.
- Reworked some early game monster art to look better.
- Buffs more trigger other buffs with on damage or on heal effects.
- Reduced bias towards equipped technique types when dropping shards.
- The 'fast reward animations' now applies to opening crystals too.
- Added a quick attack button to use the current stance. Also indicate current stance on the fight button.
- Reworked saving to be more robust.
- Added 2 levels of saving to ensure data is on disk.
- Added option to manually save from the settings menu.
- Added button on load page to directly load a backup instead of the main save.
- Scan backups on loading game and show the latest save if the main save failed to persist.
- Added 2 levels of saving to ensure data is on disk.
Balance Changes
- Qither Dagger now deals corrupt damage, not true.
- Fueling enchantment is now better.
- Isolation Space now also removes artefact power.
- Spiritual Resonance is now less punishing for deviating.
- Cycling crafting actions give a stronger buff.
- Skillful manipulation and Resourceful manipulation now last longer and don't tick down when using support/stabilize actions.
- Strive for Perfection is now the control version of False Fusion.
Bug Fixes
- Fixed blank space in craft complete dialog when doing a basic craft.
- Fixed being able to aid companions to break through to a realm above yours.
- Added . to the end of many sentences (mostly rewards).
- Fixed many typos.
- Fixed some tooltip wording to make more sense.
- Fixed Karmic Reprise stacking.
- Fixed priority on techniques that make buffs that have direct effects.
- Fixed being able to bypass the special mine chamber.
- Fixed creating a new loadout not unequipping the current items.
- Fixed many typos.
- Fixed bottle storm mastery being applied twice.
- Fixed characters not being clickable on locations with many buildings.
- Fixed tooltips of crafting actions that modify how max stability is notified.
- Fixed duplicating items when enchanting equipped items in a loadout.
- Fixed QC droplet breakthrough requirements.
- The corrupted elder quest now gives proper hints on where to find her.
- Fixed the unstable automation to not be all blurry.
- Fixed tutorial softlock when starting with armour.
- Fixed being able to break through without reaching Late.
- Fixed lifesaving talisman to tick down properly.
- Fixed colours on tooltips.
- Reworked the tutorial to reduce softlocks. Maybe. Hopefully. Fingers crossed.
- Fixed hard crash when loading pre-0.6 saves.
- Fixed styling of mastery screen to be better in dark mode, and to be more consistently layed out.
- Fixed forgeworks harmony debuff from giving you massive negative perfection.
- Fixed hard crash when using Target: conditionals.
- Fixed save importing not defaulting to the most played save.
- Fixed being able to start a new character without a surname.
Files
ascend-from-nine-mountains-win.zip 534 MB
Version 0.6.17 60 days ago
ascend-from-nine-mountains-linux.zip 493 MB
Version 0.6.17 60 days ago
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Ascend from Nine Mountains
Battle and craft as a cultivator and ascend through the realms in this xianxia themed rpg game.
| Status | In development |
| Author | lyeeedar |
| Genre | Role Playing, Adventure |
| Tags | Crafting, cultivation, Fantasy, Singleplayer, Solo RPG, Turn-based, Turn-Based Combat, wuxia, xianxia |
| Languages | English |
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