Version 0.6.23
Ascend from Nine Mountains » Devlog
Changes
- Delay the defeat screen until the end of the round, so the player can reflect on their loss.
- Reduced sell price of Barrier Effectiveness pills.
- Add accessibility tags to herb garden and mystical region. Hopefully it makes it a little easier.
- Renamed 'accessibility mode' to 'screen reader mode' to make it clearer what its purpose is.
- Made the selected pillar shards in the breakthrough for PC clearer.
- Reduced craft skill scaling more, its now 200 a realm. Additionally, all event sources of crafting give full craft skill now.
- You can now right click a technique in the edit stance techniques to edit it.
- Improved the Mystical Region visuals.
- Removed travel reopen of the location dialog until I can find a better way to do it.
Balance Changes
- Defense damage reduction is now calculated off the base max hp, not the current.
- Barrier and Healing can no longer crit.
- School specific formation parts are no longer formations, instead just consumables.
- Barrier over max barrier now degenerates by 30% before each technique.
- Updated shadow sickness to also reduce max barrier.
- Changed isolated space to work better.
- Changed barrier gain formula. Now the soft cap is applied at gain time, and the degeneration after each technique is removed.
Bug Fixes
- Fixed infinite loop on harvest screen.
- Shadow Sickness Max Barrier penalty fixed.
- Fixed the hide ui button working outside of debug mode.
- Fixed many typos.
- Fixed missing blossom masteries on certain techniques.
- Fixed the desire increase auction action (for real this time, I promise!)
- Fixed Wang Chiseng tournament stance in Blood CF tournament.
- Remove all world mp travel dialog reopening.
- Fixed Yinying Fury to do vulnerability not defense minus.
- Fixed changing pillar grid layouts not setting certain shards.
- Fixed Zengxie Shard showing too many instances.
- Fixed pillar shard auto rotation.
- Fixed softlock in the auction.
- Fixed Life From Decay rot requirements.
- Fixed setting manual styles.
- Fixed barrier damage reduction calculation to have diminishing returns for high values.
- Fixed the Retreating Accumulation manual.
- Fixed desire increase techniques in auction.
- Fixed echo of emperor stance.
- Fixed instant craft unlock from craft skill.
- Fixed some ui padding.
- Fixed craft skill on beast waves.
- Fixed many typos.
Modding
- Buffs can now be set so each instance is independent of the others, allowing more granular counters and triggers.
- Buffs can now intercept damage and modify it directly, before its applied to the player hp. This allows for conditional damage triggers, damage modification, and much more.
Files
ascend-from-nine-mountains-linux.zip 492 MB
Version 0.6.23 12 days ago
ascend-from-nine-mountains-win.zip 534 MB
Version 0.6.23 12 days ago
Get Ascend from Nine Mountains
Download NowName your own price
Ascend from Nine Mountains
Battle and craft as a cultivator and ascend through the realms in this xianxia themed rpg game.
| Status | In development |
| Author | lyeeedar |
| Genre | Role Playing, Adventure |
| Tags | Crafting, cultivation, Fantasy, Singleplayer, Solo RPG, Turn-based, Turn-Based Combat, wuxia, xianxia |
| Languages | English |
More posts
- Version 0.6.244 days ago
- Version 0.6.2219 days ago
- Version 0.6.2033 days ago
- Version 0.6.1940 days ago
- Version 0.6.1747 days ago
- Version 0.6.1655 days ago
- Version 0.6.1461 days ago
- Version 0.6.1362 days ago
- Version 0.6.1267 days ago

Comments
Log in with itch.io to leave a comment.
WHAT ? but it was so good! Rare crit on healing or barrier could save up whole fight for me, multiple times!