Version 0.6.24


Changes

  • Added support for panning and zooming the pillar grid.
  • Made all PC enemies do slightly less damage.
  • Optimised large buff stacks in combat.
  • Added some performance flags that should generally improve game performance.

Bug Fixes

  • Attempt to fix the Shadows Beneath quest by being extra defensive when setting the depth flag.
  • Fixed auction item queue sometimes duplicating certain items.
  • Fixed pillar stability display showing as green even when not stabilized.
  • Fixed enduring fertilization wrongly implied that it stacks.
  • Fixed exploring crypt over 6 times failing to spawn the enemy.
  • Fixed a number of typos.
  • Fixed border around clickable items in the mystical region.
  • Fixed Yonzhong explosion skill description.
  • Fixed UI state like pinned recipes and filter tabs from persisting across saves. Note, this also clears all current saved state.
  • Fixed tracking of stances with duplicate names in the combat results.
  • Fixed equipped items not counting for 'held' in the recipe results preview.

Mod API

  • Buffs can now track internal state, triggered off a new 'initialState' and a 'setState' effect. These variables are then available in all other conditions, for scripting more complex buffs.
  • Enemies can have clothing.
  • All game monsters are now available in the modapi data.
  • Added modapi function to easily insert an item into a fallen star drop list.

Files

ascend-from-nine-mountains-win.zip 534 MB
Version 0.6.24 15 days ago
ascend-from-nine-mountains-linux.zip 493 MB
Version 0.6.24 15 days ago

Get Ascend from Nine Mountains

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.