Version 0.5.8


This version focus around more balance changes and bug fixes.


Changes

  • Map locations with targets of a culling quest you current have are now indicated with a border.
  • All debuffs now properly scale off the debuff creator's stats, instead of the targets. This fixes debuffs applied by artefacts.
  • Shadow Sickness damage now ignores defense. It also now deals a flat 4% damage in every realm.
  • Optimised combat.
  • Crit in crafting now applies to Perfection, Qi Pool, and Stability. It no longer applies to Completion. Eyes now gives crit multiplier in crafting too.
  • Added new feature that previews the buff requirements and the buff results of a stance. It can be enabled in the settings.
  • Added settings option to remove combat floating numbers.
  • Readded journal and calendar buttons to event screen.
  • Combat now has new keybindings. M to toggle between manual and instant combat speed. L to toggle the combat log. S to open the stats.


Balance Changes

  • Defense scaling has been tweaked. It now has a smoother falloff, and no longer exponentially increases damage done when debuffing defense.
  • A major rework of requirements on all techniques has been done. All cases that were like 'if you have no X do Y' have now been converted to a requirement. This should make it easier to understand what techniques do.
  • Reworked cloud.
    • The scaling should now be more obvious, saying the interval and the max.
    • Damage on Forked Bolt and Supercell Cyclone has been reduced per-interval,  but the stacks of clouds it can scale to have been increased.
    • Added masteries that allow increasing the stacks many techniques scale to.
    • Reworked Ball lightning, Piercing Gust, and Storm Surge to grant new buffs.
    • Buffed Gather Clouds and Call Storm.
    • Buffed Lightning Strike.
    • Buffed Wind Cutter.
    • Buffed Discharge Power.
    • Buffed Seed Storm.
    • Buffed Headwind.
  • Enveloping Shield has been buffed.
  • Forge Fleeting Shield has been buffed.
  • Metal Fragments now merge after techniques instead of before.
  • Limited Nightime Fury to once per stance.
  • Increased Restoring Fragrance cost.


Bug Fixes

  • Fixed Arsenal Resonance share creation.
  • Fixed Character Relationship tier display in Reputation dialog.
  • Fixed Seal Meridian Manual.
  • Fixed Cosmic Vine.
  • Fixed bug when starting pre-0.5 combats.
  • Fixed Hemorrhagic Overload to actually work, for real this time.
  • Fixed new game tutorial softlock if a dialog is closed with escape instead of clicking the button.
  • Fixed combat technique used animations playing multiple times when in manual mode.

Files

Ascend from Nine Mountains 0.5.8_x64.zip 359 MB
2 days ago

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