Version 0.5.8
Ascend from Nine Mountains » Devlog
This version focus around more balance changes and bug fixes.
Changes
- Map locations with targets of a culling quest you current have are now indicated with a border.
- All debuffs now properly scale off the debuff creator's stats, instead of the targets. This fixes debuffs applied by artefacts.
- Shadow Sickness damage now ignores defense. It also now deals a flat 4% damage in every realm.
- Optimised combat.
- Crit in crafting now applies to Perfection, Qi Pool, and Stability. It no longer applies to Completion. Eyes now gives crit multiplier in crafting too.
- Added new feature that previews the buff requirements and the buff results of a stance. It can be enabled in the settings.
- Added settings option to remove combat floating numbers.
- Readded journal and calendar buttons to event screen.
- Combat now has new keybindings. M to toggle between manual and instant combat speed. L to toggle the combat log. S to open the stats.
Balance Changes
- Defense scaling has been tweaked. It now has a smoother falloff, and no longer exponentially increases damage done when debuffing defense.
- A major rework of requirements on all techniques has been done. All cases that were like 'if you have no X do Y' have now been converted to a requirement. This should make it easier to understand what techniques do.
- Reworked cloud.
- The scaling should now be more obvious, saying the interval and the max.
- Damage on Forked Bolt and Supercell Cyclone has been reduced per-interval, but the stacks of clouds it can scale to have been increased.
- Added masteries that allow increasing the stacks many techniques scale to.
- Reworked Ball lightning, Piercing Gust, and Storm Surge to grant new buffs.
- Buffed Gather Clouds and Call Storm.
- Buffed Lightning Strike.
- Buffed Wind Cutter.
- Buffed Discharge Power.
- Buffed Seed Storm.
- Buffed Headwind.
- Enveloping Shield has been buffed.
- Forge Fleeting Shield has been buffed.
- Metal Fragments now merge after techniques instead of before.
- Limited Nightime Fury to once per stance.
- Increased Restoring Fragrance cost.
Bug Fixes
- Fixed Arsenal Resonance share creation.
- Fixed Character Relationship tier display in Reputation dialog.
- Fixed Seal Meridian Manual.
- Fixed Cosmic Vine.
- Fixed bug when starting pre-0.5 combats.
- Fixed Hemorrhagic Overload to actually work, for real this time.
- Fixed new game tutorial softlock if a dialog is closed with escape instead of clicking the button.
- Fixed combat technique used animations playing multiple times when in manual mode.
Files
Ascend from Nine Mountains 0.5.8_x64.zip 359 MB
26 days ago
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Ascend from Nine Mountains
Battle and craft as a cultivator and ascend through the realms in this xianxia themed rpg game.
Status | In development |
Author | lyeeedar |
Genre | Role Playing, Adventure |
Tags | Crafting, cultivation, Fantasy, Singleplayer, Solo RPG, Turn-based, Turn-Based Combat, wuxia, xianxia |
Languages | English |
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