Version 0.6.0 - Pillar Creation Part 1


This release contains the first part of the Pillar Creation realm, which is all the content from the betas as well as some new things. See the previous beta post for details on the other changes included in this release.

New Features

  • Beishi Ji plot continued. She can now become a companion, and provides access to some powerful pillar shards.

Changes

  • Add support for fracturing single tiles in the pillar grid.
  • Xidian outpost event now has early enemies instead of late alphas.
  • Perfect crafting a recipe with Pi Lip now unlocks that recipe.
  • Improved ui of crafting hall. Indicate that the missions cost spirit stones to accept. Indicate that perfecting them unlocks the recipe. Add marker to missions with unknown recipes.
  • Crafting pills now sell for less.
  • Added insight pill recipes to crafting hall.
  • Pi Lip breakthrough dialog now mentions have new crafting techniques to sell.
  • Month end now triggers on the crafting screen too, so you don't miss things.
  • Added new enchantments for droplet regeneration to artefacts and talismans.
  • You can now use droplets in conditional stance rules.
  • Added a number of shard recipes, acquirable from research.
  • Added a rare shard event that spawns when exploring the Lower Yanshi Yun island.
  • Improved readability of the combat log.
  • The month end dialog is now scrollable.
  • The compendium can now be filtered.

Balance Changes

  • Fixed symbiotic parasite to do what the tooltip says. Additionally, added masteries to improve various aspects of it.
  • General buff to fist.
    • Advancing fist now also grants barrier.
    • Crane stance gives more flow.
    • Backstep grants more barrier and gives a power/damage resistance buff to the next technique.
    • Focus blast applies a defense debuff.
    • Visualise victory grants more deadly focus.
    • Spinning Kick no longer generates flow. Instead it applies a stacking power buff as long as you keep spinning kicking. Additonally, allows up to 4 instances per stance.
    • Stabilise Footing now also grants flow per weakness consumed.
    • Disrupt Dantian applies more stacks by default.
    • Retreating Flash grants a power/damage resistance buff until the next technique.
    • Hemorrhagic Overload also grants a damage resistance buff.
    • Turtle Infusion gained damage resistance.
    • Baihu Stance grants more flow.
    • Flicker fist damage and barrier buffed.
    • Perfect Dodge also grants a 4 technique damage resistance buff.
    • Golden Aura stacks boost faster.
  • Resource enchants are now buffed to scale across rarities better.
  • Divine Plumage raiment buffed to also prevent Withering Blossom from decaying.
  • False Fusion can now only be used once per craft.
  • Buffed Bloodmist Plate U.

Bug Fixes

  • Fixed many typos and confusing tooltips.
  • Fixed fallen stars spawning at below 100%.
  • Fixed unstable guardian allowing multiple instances per stance.
  • Increased dialog height on a number of dialogs that were clipped.
  • Fixed Solar Storm Array to convert.
  • Fixed Storm Surge Generator not scaling with cloud boost, and not creating 2 stacks over 100 clouds.
  • Fixed Raging Tempest to give the second hit over 100 clouds.
  • Fixed crafting preview of techniques with conditions.

Files

ascend-from-nine-mountains-win.zip 406 MB
Version 0.6.0 2 days ago
ascend-from-nine-mountains-linux.zip 780 MB
Version 0.6.0 2 days ago

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