Version 0.5.21
Ascend from Nine Mountains » Devlog
This version includes a number of fixes and tweaks, and some of the groundwork for Pillar Creation.
Changes
- The noble rivals encounter chain now continues to a conclusion.
- Stance preview now takes into account masteries that are guaranteed to trigger.
- Fixed Dancing Weapons display in stance preview.
- When Dancing Weapons don't have enough shards a message is now rendered to inform the player.
Balance Changes
- Jiaohua is now slightly stronger in a spar.
- Lingxi dual cultivation is now slightly easier.
- Hammer Foe now inflicts a debuff as well as its other effects.
- Prime Focus now gives 2 shards per technique.
- Unleash Arsenal now deals much more damage.
Bug Fixes
- Characters fought as enemies in the Zi Liang quests are now correctly marked as characters (with a correspondingly correctly sized hp total)
- Fixed a number of typos.
- Lingxi is no longer permanently missable if not encountered before reaching Core Formation.
- Fixed realm of automaton in Pi Lip's QC quest.
- Fixed cloud techniques to correctly give the number of hits specified at the cloud breakpoints on the tooltip.
Files
Ascend from Nine Mountains 0.5.21_x64.zip 366 MB
20 hours ago
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Ascend from Nine Mountains
Battle and craft as a cultivator and ascend through the realms in this xianxia themed rpg game.
Status | In development |
Author | lyeeedar |
Genre | Role Playing, Adventure |
Tags | Crafting, cultivation, Fantasy, Singleplayer, Solo RPG, Turn-based, Turn-Based Combat, wuxia, xianxia |
Languages | English |
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