Version 0.3.7


This is a bugfix / Quality of Life / Performance release.


Changes

  • Heal and barrier can now crit.
  • Explore encounters are now biased towards beasts you have culling quests for. Additionally, each time you fight a beast the chance of encountering it in the next explore goes down, preventing long sequences of the same fight.
  • Improve reputation tooltips at max reputation.
  • You can no longer eat Spirit Fruits or drink Elixirs when at max Spiritual Root and Qi respectively.
  • Swapped to using HTML5 for all audio, hopefully reducing the lag when playing for longer sessions.
  • Improve tooltip for Goldshard location on the Meridian Opening breakthroughs.
  • Mine rewards are now batched together, reducing clicking to receive them all.
  • Animated Stitch is now slightly harder in the realms above Meridian Opening.
  • The opening stance is now marked in the Stances Dialog.
  • Saves are now sorted newest to oldest in the continue menu, and the current playtime on that save is also displayed.
  • Added a credits page for the sources of all the music used.
  • You can now use the 1-9 keys to instantly begin a round with the stance at that index.
  • Pi Lip will now replace your Bifang Flame, if you've lost it and have completed his quest.


Bug fixes

  • Forge spirit no longer offers to sell you crafting actions before giving it the first Spirit Core.
  • Fix quests that require delivering the base form of an item (such as a Breakthrough Pill) whilst having a smaller number of the perfect variant in your inventory too.
  • Mine no longer repeats Meridian Opening chambers into Qi Condensation. Already explored chambers will be replaced with the corresponding chamber in the new realm, and unexplored ones will be locked.
  • Attempt to fix the case where the animation for opening crystals stops playing.
  • Fix cases where the Spirit Stones or Sect Favour would become NaN. Any existing NaN's will be changed to 1.

Files

Ascend from Nine Mountains 0.3.7_x64.zip 173 MB
Apr 19, 2024

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